全面戰(zhàn)爭(zhēng)戰(zhàn)錘2實(shí)驗(yàn)室模式前瞻 可修改選項(xiàng)一覽
- 來源:趙梓明
- 作者:沉淪
- 編輯:ChunTian
Unit Size– Increase the number of soldiers per unit and single units’ health單位數(shù)量,一隊(duì)兵的人數(shù),對(duì)于巨獸和領(lǐng)主就是血量增加。
Winds of Magic– Increase the availability of Winds of Magic for spellcasting魔法之風(fēng)
Explosions– Increase the size of explosion and vortex spells爆炸和漩渦法術(shù)的范圍
Vigour Cost Reduction– Make units stay fresh for longer消耗的體力減少
Reload Time– Reduce the amount of time it takes to reload ranged weapons裝填時(shí)間,影響射擊間隔
Ammunition– Increase the total amount of shots per ranged unit彈藥數(shù)量
Projectile Penetration– Increase the distance projectiles can travel through enemies投射物飛行距離
Gravity– Decrease the effect of Gravity on units who are knocked into the air單位重量
Ability Radius– Increase the effect radius of abilities技能影響范圍
Ability Recharge Reduction– Reduces recharge time on abilities技能冷卻時(shí)間減少
Charge Duration– Increase the duration of time it takes for charge bonus to fade away沖鋒加成有效時(shí)間
Entity Scale– Increase or decrease the size of single unit entities like Lords and Monsters修改巨獸與領(lǐng)主模型大小
和英特爾聯(lián)合開發(fā)的,據(jù)說對(duì)于多核有優(yōu)化,但是ca說配置不太好的電腦就別把單位數(shù)量調(diào)太大。
下圖5倍數(shù)量后的斯卡文。
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