- 類型:角色扮演
- 發(fā)行:EA
- 發(fā)售:2011-03-08(PC)
- 開發(fā):BioWare
- 語言:簡中 | 英文
- 平臺(tái):PC PS3 XBOX360
- 標(biāo)簽:XGP游戲列表,龍騰世紀(jì)系列,EA游戲
《龍騰世紀(jì)2》戰(zhàn)士全技能翻譯
- 來源:3DM
- 作者:batyeah
- 編輯:ChunTian
5. Claymore
Requires: Level 10
Requires: Cleave
Points required in Vanguard: 4
The warrior now retains the damge bonus from Cleave for longer and leaves some opponents off-balance, ready for further exploitation by a mage or rogue.
STAGGER chance: 40% vs. normal enemies
Stun chance: 100% vs. BRITTLE targets
Duration: +5s
Type: Upgrade
5大劍
需要 等級10
需要 順勢斬
需要在先驅(qū)者投入的點(diǎn)數(shù) 4
戰(zhàn)士現(xiàn)在能更長時(shí)間的獲得從順勢斬得到的傷害加成,以及能造成對手失去平衡.敵人被暈了之后利于法師跟盜賊做進(jìn)一步攻擊····(補(bǔ)充by morningzhengcg)
震懾幾率 40%VS普通敵人
眩暈幾率 100%VS易脆的敵人
持續(xù)時(shí)間 +5秒
類型 升級(真變 態(tài),75%的時(shí)間都是處于吃了雙倍神符的狀態(tài))
6. Massacre
Requires: Level 12
Requires: Cleave
Points required in Vanguard: 4
The warrior culls the weak. In most cases, when an enemy falls below a certain health threshold, the next hit is fatal.
Effect: Deathblow vs. normal enemeis below 20% health
Effect: Deathblow vs. lieutenants below 10% health
Type: Passive ability
6大屠殺
需要 等級12
需要 順勢斬
需要在先驅(qū)者投入的點(diǎn)數(shù) 4
戰(zhàn)士屠殺所有弱者.大多數(shù)情況下,當(dāng)一個(gè)敵人的生命值降到臨界值(閾值)的時(shí)候,接下來的攻擊將是致命一擊.
特效 死亡線(閾值) VS普通敵人低于20%生命
特效 死亡線(閾值) VS精英(中尉)低于10%生命
類型 被動(dòng)
7. Might
Requires: Level 3
The warrior focuses on heavy swings that cleave through foes. (This mode cannot be used at the same time as Control.)
Damage: +10%
Reserved: 20% of stamina
Cooldown: 5s
Type: Sustained mode
7力量
需要 等級3
戰(zhàn)士專注于狠狠的劈開敵人(這個(gè)模式不能和掌控一起作用)
傷害 +10%
預(yù)留的耐力值 20%
冷卻 5S
類型 持續(xù)狀態(tài)
8. Muscle
Requires: Level 7
Requires: Might
Points required in Vanguard: 2
While Might is active, the warrior's critical hits are more likely to be fatal.
Critical damage: +25%
Type: Upgrade
8肌肉
需要 等級7
需要 力量
需要在先驅(qū)者投入的點(diǎn)數(shù) 2
當(dāng)力量模式被激活.戰(zhàn)士的暴擊將更致命.
暴擊傷害 +25%
類型 升級
9. Assail
Requires: Level 5
Requires: Might
Points required in Vanguard: 3
For a short time, the warrior throws more weight into each swing, significantly inceasing the force of any attack, as well as boosting the damage output.
Damage: +10%
Physical force: 3x
Elemental force: 3x
Duration: 15s
Cost: 20 stamina
Cooldown: 30s
Type: Activated ability
9猛擊
需要 等級5
需要 力量
需要在先驅(qū)者投入的點(diǎn)數(shù) 3
短時(shí)間內(nèi)戰(zhàn)士增加每一次武器揮動(dòng)的力量,顯著增加任何攻擊的打擊力,同時(shí)也增加傷害輸出.
傷害 +10%
物理打擊力 3X
元素打擊力 3X...(這....戰(zhàn)士還有元素傷害?!)
持續(xù) 15S
耗費(fèi) 20耐力
冷卻 30秒
類型 使用能力
10. Besiege
Requires: Level 9
Requires: Assail
Points required in Vanguard: 4
When the warrior is using Assail, every attack now slams into other foes near the intended target.
Physical damage: 6 per hit vs. all nearby enemies
Type: Upgrade
10圍攻
需要 等級9
需要 猛擊
需要在先驅(qū)者投入的點(diǎn)數(shù) 4
現(xiàn)在,當(dāng)戰(zhàn)士使用猛擊技能的時(shí)候,每一擊都會(huì)額外傷害到選定目標(biāo)附近的敵人.
物理傷害 6點(diǎn)/一擊 VS所有附近敵人
類型 升級
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